Wednesday, 20 March 2013

3Ds Max - Lego head lathe and polygon modelling


we were shown how to model a lego head firstly by create a simply plan using line tool. i planned out a rough draft and then selected each vertices to give them a specific length.


I then used the lathe tool in the modifier list, we can see it taking shape from this.


I then added a turbo smooth to get a realistic view of the lego head.


i then used the previous template and added a cube around the shape.






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