Thursday, 21 March 2013
Mood board
Here is my mood board for cutlery for children. My idea was to create something educational, fun and interactive. I researched toys and cutlery that already exist for children to get a better understanding of what would interest them.
Wednesday, 20 March 2013
3Ds Max - Lego head lathe and polygon modelling
we were shown how to model a lego head firstly by create a simply plan using line tool. i planned out a rough draft and then selected each vertices to give them a specific length.
I then used the lathe tool in the modifier list, we can see it taking shape from this.
I then added a turbo smooth to get a realistic view of the lego head.
i then used the previous template and added a cube around the shape.
3Ds Max - Modelling a building
Using 3Ds max we were shown how to model a building using splines, extrude modifier and editable polygons.
The next step was to use the extrude modifier to get the walls to rise.
This is the final rendering of the building.
here i started off mapping out the building walls by using create - line tool and using snap to grid points.
I then create lines that intersected each wall of the building and joined the gaps with the bridge tool to make the doors. I then created a quick slice through one wall on the front port and used 'extrude' to push back the window and i then deleted the polygon, creating a window.
This is the final rendering of the building.
3ds Max - bottles
here you can see the stages in which i created two bottles using 3ds max.
the first is a water bottle made using a simple line tools and latheing them.
the first is a water bottle made using a simple line tools and latheing them.
creating a simple hand in 3ds max
I wanted to have a go at using 3dsmax on my own as I wanted to get a better grasp on how to use it. I found a tutorial online which I found was extremely helpful.
I started off by creating a box with length seg: 3 Width seg:7 and height seg:1.
I then used the polygon tool and extrude to create basic shapes for fingers from the box.
Here you can see I create nails on each finger. I turned on polygons and used extrude, move and scale to get a simple box to sit on top of the finger and smoothed the edges.
Finally I wanted to move the fingers around slightly to look more relaxed and realistic. Here is the final rendering and I'm quite happy with the outcome.
Reference:
1 - http://www.youtube.com/watch?v=w7TTie6e33E
2 - http://www.youtube.com/watch?v=v2vzfoouWck
3 - http://www.youtube.com/watch?v=gHQvpYeUyrA
Here was what the shape looked liked when i turned on NURMS toggle. Its starting to take shape at this point I just need to add a few more details.
Here you can see I create nails on each finger. I turned on polygons and used extrude, move and scale to get a simple box to sit on top of the finger and smoothed the edges.
Finally I wanted to move the fingers around slightly to look more relaxed and realistic. Here is the final rendering and I'm quite happy with the outcome.
Reference:
1 - http://www.youtube.com/watch?v=w7TTie6e33E
2 - http://www.youtube.com/watch?v=v2vzfoouWck
3 - http://www.youtube.com/watch?v=gHQvpYeUyrA
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